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About us

The art studio built inside the worlds players make.

Founders shipping inside Minecraft since 2013. Art for Hytale itself, alongside the team that makes it, and a Minecraft Dungeons II promo released on Minecraft's own channel. Major film franchises brought into Roblox. Now a full-time studio, with two worlds of its own in development.

Founders shipping inside Minecraft since
2013
Full-time team
20+
Studios, brands and creators worked with
20
Published projects in the portfolio
13

Trusted by

Studios and creators we have built for.

How we work

Learn the platform first.

UGC platforms get treated as a smaller version of game development. A Roblox experience, a Minecraft marketplace map and a Hytale server each have their own pipeline, their own limits and their own audience expectations. Art made that ignores them arrives technically correct and unusable.

We have shipped on these platforms for brands with very large audiences and for community servers with very demanding ones. The job is the same either way: learn the platform first, then make something that belongs in it.

  • Finished means running

    Art that will not load inside the platform is not finished. We scope integration alongside modelling and texturing rather than after them.

  • We work inside the constraints

    Minecraft, Roblox and Hytale each have their own limits on geometry, texture budget and rigging. Knowing them before the first model is what stops a rebuild later.

  • One point of contact

    Full build or single discipline, you deal directly with the people doing the work rather than with an account manager.

The founders

Two careers. 13 years. One studio.

Quinten and David met on the MrBeast Gaming team in 2021, kept working together after the show moved on, and founded Embody Games in 2024. Today it is a full-time team of 20+.

  • Quinten

    Co-founder

    An early adopter of Blockbench, Quinten went on to lead art at Mineplex, one of the largest Minecraft servers, where his furniture packs passed a million sales. He joined the MrBeast Gaming team in 2020.

  • David

    Co-founder

    David has been building inside Minecraft since 2013, when the modding and resource-pack scene was still being worked out, and made the Ultimate X-Ray resource pack. He joined the MrBeast Gaming team in 2021.

What's next

Building worlds of our own.

Alongside client work, the studio is developing two original titles. Being the client as well as the studio keeps us honest about what is hard.

Partnerships, IP and investment

Platform partnerships, bringing an IP into UGC, or a long-term stake in what we build next — these go straight to the founders.

Talk to the founders

Get in touch

Tell us the platform, the scope and your deadline. We’ll come back with what it would take, and say so plainly if we are the wrong studio for it.

Or email us directly at [email protected]