About us
The art studio built inside the worlds players make.
Founders shipping inside Minecraft since 2013. Art for Hytale itself, alongside the team that makes it, and a Minecraft Dungeons II promo released on Minecraft's own channel. Major film franchises brought into Roblox. Now a full-time studio, with two worlds of its own in development.
- Founders shipping inside Minecraft since
- 2013
- Full-time team
- 20+
- Studios, brands and creators worked with
- 20
- Published projects in the portfolio
- 13
Trusted by
Studios and creators we have built for.
Track record
From the platform holder down to the players.
Work the platforms themselves put their name to, major film IP brought into UGC, and the communities that build there. Strongest first.

Platform holder
Hytale
Hypixel Studios
Art for the game itself, alongside its developer.

Major IP
Transformers One
Super League Enterprises
The world of the film, brought into Roblox.

Creator & community
The Last Stand
Timbers Studio x Mojang × Minecraft
A Minecraft Dungeons II promo, released on the official Minecraft channel.
How we work
Learn the platform first.
UGC platforms get treated as a smaller version of game development. A Roblox experience, a Minecraft marketplace map and a Hytale server each have their own pipeline, their own limits and their own audience expectations. Art made that ignores them arrives technically correct and unusable.
We have shipped on these platforms for brands with very large audiences and for community servers with very demanding ones. The job is the same either way: learn the platform first, then make something that belongs in it.
Finished means running
Art that will not load inside the platform is not finished. We scope integration alongside modelling and texturing rather than after them.
We work inside the constraints
Minecraft, Roblox and Hytale each have their own limits on geometry, texture budget and rigging. Knowing them before the first model is what stops a rebuild later.
One point of contact
Full build or single discipline, you deal directly with the people doing the work rather than with an account manager.
The founders
Two careers. 13 years. One studio.
Quinten and David met on the MrBeast Gaming team in 2021, kept working together after the show moved on, and founded Embody Games in 2024. Today it is a full-time team of 20+.
Quinten
Co-founder
An early adopter of Blockbench, Quinten went on to lead art at Mineplex, one of the largest Minecraft servers, where his furniture packs passed a million sales. He joined the MrBeast Gaming team in 2020.
David
Co-founder
David has been building inside Minecraft since 2013, when the modding and resource-pack scene was still being worked out, and made the Ultimate X-Ray resource pack. He joined the MrBeast Gaming team in 2021.
What's next
Building worlds of our own.
Alongside client work, the studio is developing two original titles. Being the client as well as the studio keeps us honest about what is hard.

Indie game
Catnip
Unravel the Cat-astrophy

Hytale server · in development
Heists & Henchmen
A Modern Hytale Experience
Partnerships, IP and investment
Platform partnerships, bringing an IP into UGC, or a long-term stake in what we build next — these go straight to the founders.
Get in touch
Tell us the platform, the scope and your deadline. We’ll come back with what it would take, and say so plainly if we are the wrong studio for it.
Or email us directly at [email protected]








